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Ladder Slasher
Ladder Slasher is a free RPG game that you can play in your web browser, on your desktop or mobile device!

There are currently 34 Players Online Slashing

Bonus Event in progress for 2 days, 15 hours:
24x Cooking Experience
+90% More Warm Lights
+13% Experience Gained
+100% Minimum Room Size
10x Fishing Experience
+66.67% Evil Well Longevity
Updates
Sep 14 2009 by njaguar
Hi Everyone!

It'll be hard to miss a lot of the changes in this version, but I will list them anyway. Big thanks to Chris (CTaulborg) for help rendering the new town graphics, and some other minor graphics tweaks. (More to come!) I couldn't wait any longer, wanted to get some of these really awesome features released to you guys.

Here are some of the updates in this version:
- Items can now be used in combat! (Glyphs, Comfreys, and Fish)
- Fixed proficiency bug with wells
- Added a new skill, Suffusencing (see below)
- You can now stack Comfreys
- You can now stack Essences
- Greatly increased all max stack sizes (by at least 10x the original amounts!). For instance, a rank 0 fishing and cooking person can stack up to 20 fish!
- Fish usage has a timer of 1 second between each usage. (Comfreys are still instant)
- You now gain experience when using skills (glyphing, transmuting, fishing, cooking, and suffusencing!)
- Regen works at 1/4 effectiveness while using skilling! (It will apply the healing at the end of the skill-up, pass or fail)
- Quantity display added to items that can stack
- /find with no parameters now works as a range of + and - 3 levels
- Shift clicking an item on various screens will auto insert it into the target box (for instance, while doing most skills, in the vault deposit, etc)
- Lots of client graphics updates, including a complete redo of the main town screen
- New objective: Mirror Maze (portal updated with some basic teaser info
- Add an Objectives popup in the stats screen that shows the objectives you've completed on your character
- Some client cleanups and optimizations (much cleaner looking font, better performance)
- Added a Quantity filter to the market place for the Item and Object categories
- If the entire catacombs group is inactive in combat for approximately 6 seconds, the group will automatically be disbanded. This will help against lag spikes that affect the entire network.
- Fixed some bugs regarding objectives being completed/available at the wrong times/levels.
- Shift click now works for transmuting and suffusencing, for both slots. (Requires another client refresh)
- Suffusenced fish stacks can now be larger. Normal fish stacks are calculated from the value of your fishing skill + your cooking skill on the fish stack chart. Suffusenced fish are calculated with Fishing + Cooking + Suffusencing. So, for instance, rank 0 in all three skills will allow you to make a stack of 31 sardines.

+ other small updates and changes

More info on Suffusencing:
- Suffusencing is the magical art of suffusing a magical essence with another item. This is a new artform that has recently been discovered. When done successfully, it adds +enhanced effect to the target item. The follow items can be suffusenced: Fish, Comfreys, Glyphs. Please note that the item must not already have any EE on it. The higher the magical essence (Magical property), the more EE it can give to the item! For instance, a rare essence gives 2x what a magical essence does, and a mystical gives 3x what a magical does, etc. Make sure you match the tier on the essence with the item!

Have fun guys. Much much more to come.
Sep 7 2009 by njaguar
themanthelegend has successfully reset the Softcore Ladder. Congratulations!

Welcome to Season 10 (softcore). Please note that all your softcore characters will be reset back to level 0, as the ladder has reset. You will retain all your items and proficiencies.

Good luck in the next season!
May 15 2009 by njaguar
v1.15 Release Notes:
  • Spawn rate of Evil Presence has been increased
  • Added a /quality command, that can be used to set your client quality. This is useful if you have a slower computer. Check the command reference for more info.
  • No Maze catacombs has been removed (as it was originally planned to ONLY be a stepping stone into maze catacombs)
  • Drop rates have been increased (the rate at which a monster may drop an item)
  • Updated checkboxes on client to look more intuitively like a checkbox
  • Leveling up in Arena will automatically advance the level of the resummon monster, so you don't have to go back to town (MCC still resets)
  • Hovering over groups now shows who is in the group
  • /online will list how many people are looking for a group in a SC/HC format.
  • Rogues, Monks, and Ninjas can now detect trapdoors and allow your party to optionally use them or not. (Only requires that one of these characters is in the group, not necessarily the leader)
  • Added Objectives to the game (See Below for more details)
  • Added a Looking For Group (LFG) system. Each time someone creates a group that you could join, you will be notified, and be able to Join it directly by clicking the Join button next to the game in the bottom right section of the screen. The notifications will appear no matter where you are, as long as you are not already in another group. This allows both those creating games, and those that wish to join the ability to easily find others to group with.
Objectives are mini accomplishments you can achieve with your character. The criteria of each objective varies. Some simply require a certain level, others require completing a previous objective first. Completion of an objective will result in a reward to your character (which varies from objective to objective). As of this release, all objectives are obtainable only in the Catacombs. When an objective is enabled, you will be notified in the chat box window.
- Individual details on objectives may be released later, but for now, explore them and have fun! See what you can figure out on your own! Please note that the first objective is enabled at LEVEL 5!
- More objectives info is and will be posted here: https://ladderslasher.d2jsp.org/index.php?g=18

I am pretty sure I missed a lot of other small details, but will update this topic if I remember them.

[Updates]:
- Updated Group Create Invite spam protection, you should no longer get spammed by people that create and leave a game repeatedly for the purpose of spamming invites.
- Group invites should now be automatically removed if the group maker leaves (before engaging), or engages the group.

You'll need client 1.15.0 to login (clear cache/refresh if it doesn't show up).

Have fun!

Ladder Slasher and all content and images on these pages are owned by d2jsp and Paul Taulborg. You may not copy or reuse any of the content or images without direct written permission from Paul Taulborg. All rights reserved.